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1992-09-02
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5KB
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135 lines
Moped - PlubZ 2
Copyright© 1998 NC.Gamez
Most Rights Reserved
You play this game at YOUR OWN risk!
The Author
Contact:
Marcus Johansson, Stigbergsgatan 4, 312 40 GENEVAD, Sweden
Tel: (+46) 0430-70350
E-mail: marjoh@algonet.se
Homepage: http://www.algonet.se/~marjoh
BBS: (+46) 0430-70573
This game was made by me - Marcus 'Mopz' Johansson - and released
by NC.Gamez. I guess I could tell you some about my childhood, but
let's just stick to the credits!
What to Do
The theory is actually quite easy. You've got four areas, more or
less filled with random colored shapes. Each area can carry 4x4
shapes. The midle area (X) is empty, except for your litle 'Moper'.
____ The Moper can only move around in its centred area.
| | By pressing fire/space while pointing to a shape,
| | the shape will be sucked into the Moper. This shape
| | may then be pushed into any other area, also with
____| |____ fire/space, if there's room left.
| XXXX | The idea is to sort all shapes by color in
| XXXX | vertical or horizontal rows and to waste (actually
| XXXX | "destroy") as few of them as possible. There are
|____ XXXX ____| some things that need to be remembed!
| |
| | * If you place a shape in front of a different
| | colored shape, both of them will be destroyed. You
|____| will probably HAVE to do this some times per level
in order to gain work-space.
* If you try to push a shape into a full row, the carried shape will
change place with the closest shape in the row. Note that no shape
will be wasted when you do this!
* Every now and then, a random shape can, all by itself, convert to
another color, which can damage a homogen row (but not a FULL
homogen row).
____ * The level won't be finished until all colums are
|YBBP| homogen. They don't have to be full; in fact, they
|YB P| can even be empty (it's just a matter of score...).
|YB P|
____|Y |____
|GGGG |
|RR GGG|
|RRRR YYYY|
|____ PPPP|
| G |
| GR|
| GR|
|_BGR|
In-game-key: Function:
P Pause (Unpause with fire/space)
Esc Quit to Options
Main
Score Calculation
Thing: Added to score: Note:
Shape left + 1
Homogen row + 4
Full row + 16 + level Above score still included
Wasted shape - 4 -
Minute used - 2 Rounded down
Options
After the flashy title-screen, (somehow I fancy things that flash)
you can make some choises before starting or exiting the game. Press
joy/key up/down for moving around in the menu. Use left/right to
change option, and fire/space to select something.
Option: Function:
Level 1/2/3/4/5 A lower choise gives you more work-space from
start. The higher choise, the more often will
the computer mess up your rows.
Music Vol 0/1/2/3/4 0 represents no music at all.
Start Game Use this cutie to start game!
Hiscore View top scores.
Quit Hmm... maybe I should have disabled this one
in the unregisterd version.
Sort of Ware
The creation of this game didn't steal much of my time. I'm not even
sure if it's any fun to play. I like it myself, because I care to
sort things up. Uhm... but let's just say it's mailware. Yes, if you
like it, you 'must' send me a card or an e-mail. If you've got an
e-mail-adress you'll then receive... uh... let's see... a version
that can save the hiscore (so that you don't have to write your
scores down on paper)! Okay?
BUT, I've got some plans for making an enhanced version with
twoplayer-mode etc. I won't make it if no one wants it, so you
better write me an e-mail if you think it should be made. This new
version will most likely become shareware.
Distribution
This game may freely be distributed, but you are not allowed to make
too much money on it without telling me how the heck you managed
to do so! When distributed/copied/eaten, no files may be added,
removed or changed.
If you make a review of "Moped" in a magazine, I would really
care to know about it (but you don't HAVE to notify me, ofcourse).
If you plan to put it on a coverdisk, you certainly have to ask me
first, or I'll be really upset (for atleast two minutes!).
Story ]
It all started a long long, really long time ago. A rich man, also a
professor, bought a new pair of socks. He actually enjoyed his old
pair, but said: "What the heck!" Anyway, this man obviously... Bla
bla bla bla... with flashing lights... Bla bla bla... a horrible
hedache because of those blue, circular things... Bla bla bla bla
bla bla bla... Then he said to the much taller man: "And that my
friend, is how we know that a rabbit can't wear glasses!"
It's a Tetris-style game.